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BonusShipManage メンバ一覧

これは全メンバの一覧です。BonusShipManage継承メンバも含んでいます。
BonusShipManage()BonusShipManage
BulletBase()BulletBase
CheckCollision(ShootingObject *obj)ShootingObject
CheckGraze(ShootingObject *obj)ShootingObject
CheckHit(ShootingObject *shot)BonusShipManage
Display()SpriteItem [virtual]
GetScore()BonusShipManage
GetState()BonusShipManage
m_AcceleratorBulletBase
m_AcceleratorRBulletBase
m_AddRollBulletBase
m_BlendSpriteItem
m_DirectionBulletBase
m_DirectionAddBulletBase
m_EnemyObjectBulletBase
m_GrazeEnableShootingObject
m_HitEnableShootingObject
m_LifeTimeBulletBase
m_LimitBulletBase
m_LimitRBulletBase
m_ListNextBulletBase
m_ListPrevBulletBase
m_LunaSpriteSpriteItem [protected]
m_PosCenterSpriteItem
m_PosXSpriteItem
m_PosYSpriteItem
m_PrioritySpriteItem
m_RollXSpriteItem
m_RollYSpriteItem
m_RollZSpriteItem
m_SizeHSpriteItem
m_SizeWSpriteItem
m_SpeedBulletBase
m_SpeedRBulletBase
m_TexHSpriteItem
m_TexUSpriteItem
m_TexVSpriteItem
m_TexWSpriteItem
m_TypeShootingObject
m_VisibleSpriteItem
m_WorkingSpriteItem
m_ZoomSpriteItem
SetCharactor(int chr)BonusShipManage
SetGrazeSize(float r)ShootingObject
SetHitSize(float r)ShootingObject
SetLunaSprite(LSPRITE sp_handle)SpriteItem
SetScore(int score)BonusShipManage
ShootingObject()ShootingObject
SpriteItem()SpriteItem
Start()BonusShipManage
Tick()BonusShipManage
~BonusShipManage()BonusShipManage [virtual]
~BulletBase()BulletBase [virtual]
~ShootingObject()ShootingObject [virtual]
~SpriteItem()SpriteItem [virtual]

lunavaderに対してSun Feb 20 16:47:09 2005に生成されました。 doxygen1.2.18