| GameDirector() | GameDirector | |
| Init() | GameDirector | |
| m_HighScore | GameDirector | |
| m_Score | GameDirector | |
| m_Stage | GameDirector | |
| Pause(bool pause_sw) | GameDirector | |
| SetBasicSystem(BasicSystem *sysclass) | GameDirector | |
| Tick() | GameDirector | |
| ~GameDirector() | GameDirector | [virtual] |
1.2.18