| CheckHit(MyShotManage *shot) | ConvoyManage | |
| ConvoyManage() | ConvoyManage | |
| GetRestEnemy() | ConvoyManage | |
| Init(int level) | ConvoyManage | |
| IsInvade() | ConvoyManage | |
| SetBulletMaker(BulletMaker *bulletmaker) | ConvoyManage | |
| SetLunaSprite(LSPRITE handle) | ConvoyManage | |
| Tick() | ConvoyManage | |
| ~ConvoyManage() | ConvoyManage | [virtual] |
1.2.18