| AddBullet(void *obj) | BulletManage | |
| BulletManage() | BulletManage | |
| CheckHit(ShootingObject *ship) | BulletManage | |
| DisableAllBullet() | BulletManage | |
| Display() | BulletManage | |
| GetGraze() | BulletManage | |
| Init() | BulletManage | |
| Tick() | BulletManage | |
| ~BulletManage() | BulletManage | [virtual] |
1.2.18